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general rules of thumb for digitizing...and how to spot a bad design.

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Old January 16th, 2018, 06:43 PM   #31 (permalink)
digidana digidana is offline
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Default Re: general rules of thumb for digitizing...and how to spot a bad design.

those are all stylized stitches and i usually use them when they would add to the character of the design. the triple run i use in cases where it should be a running stitch, but a little bolder would look better. honestly i almost never use the triple run. when i'm outlining in running stitches, i do it manually so that there are two layers of running stitches everywhere.

back stitch is a little bolder than the running stitch, but i rarely use it. its a pain in the neck to get it to run right with the in and out points. you have to be really careful or you end up with a bazillion trims. the stem stitch i've only used a few times....and mostly just for the decorative effect. i've not used the sculpture or motif run or the zig zag (which is just a satin stitch with a light density).

i used the stem stitch a good bit on the leaves of this one:
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Old August 11th, 2018, 06:36 PM   #32 (permalink)
digidana digidana is offline
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Default Re: general rules of thumb for digitizing...and how to spot a bad design.

bump for deep
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Old August 21st, 2018, 07:22 AM   #33 (permalink)
Rentle Rentle is offline
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Default Re: general rules of thumb for digitizing...and how to spot a bad design.

Does the back stitch look better though? What's its "saving grace," so to speak?
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Old September 24th, 2018, 08:31 PM   #34 (permalink)
digidana digidana is offline
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Default Re: general rules of thumb for digitizing...and how to spot a bad design.

i don't like the backstitch and rarely use it. its a pain in the neck because of the pathing issue. you have to use a running stitch to run to the beginning of the backstitch, then do the backstitch if you want the pathing right. not bad if you only need a few, but if you use a bunch its very time consuming. i just usually do it manually with running stitches run back and forth at an angle.
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